#include <osg/Group>
#include <list>
using namespace std;
class PHYModeler;

class PHYView
{
public:
	PHYView();
	~PHYView();
	//osg::Group* CreateScene();
	bool CreateScene();
	PHYModeler *getModeler();
private:
	PHYModeler *pModeler;
	//list<osg::Shape> _GraphicObjects;
};
